lyndon wrote:That said, when you transitionto SMT you'll be amazed at how much faster it is with no wasted motions.
Definitely +1 on this, through-hole is really only used by hobbyists and for prototypes these days. SMT is not only quicker to assemble by hand with practice, it's quicker and easier to replace parts too. Throughout my career I've done a lot more damage to PCBs from trying to desolder through-hole components than from replacing SMT, and I've changed a lot more SMT parts than through-hole.
I will go back on my comment earlier and say yes, SMT is the way to go. Now that I think of it, SMT should
be faster. I just design weirdly (I put components on both sides. My applications are very space demanding). For large production runs SMT uses less solder and such, reducing cost further. I sometimes cheat and just hot air everything, applying solder with the other hand. Gives you more room to look. I myself have odd practices so you probably shouldn't follow much of what I say. When prototyping, as said above, it takes maybe 10 seconds to remove something small(like a 0603 chip, or a SMT v-reg) and not much longer to remove a larger component (QFN, TSSOPs, etc.). So prototyping that way is painless. DIP packages have taken me a few minutes sometimes. Production in large volumes with a Pick-and-place machine usually tend to be SMT designs due to the above mentioned bending of leads, and the large object to heat up.(Since it is a larger chunk of plastic, it needs more energy to heat up, and thus more time wasted).
Consider all of the above, and the fact that SMT sometimes cost less (both money and PCB space wise), SMT is the way to go.
And SMT makes you look like a pro.